Soon Is Now!
[Blitzkrieg II website] Posted @ 05:00 PM on June 30th, 2009




After a huge amount of time and effort, Blitz II has finally reached Release 3! It's time to jump! Go! Go! Go!


For those of you who just want to download it, here is the link:




Here is the link to the manual:




And here is a link to Hamachi which you will need to play online since the gamespy servers do not seem to work with many people's games any more:






A huge number of people have contributed to this mod over its long life some of them need a really special mention.

Firstly thank you to Neo who has done so much work for the mod and whose unwavering enthusiasm kept me interested and committed.

Secondly a big thank you to Flyby. His efforts since the start of the mod are responsible for so many of the cool code tweaks that are in the final game. His willingness to share ideas meant for his own projects gave us many things we adapted and incorporated into the final mod. He is also responsible for some of the coolest models in the game. Thank you so much!

Another guy who needs a huge huge thank you is Topknot. I have no idea if he is ever likely to read this since he went AWOL and has never been seen since, but THANK YOU! Our model dump has a huge number of unfinished models, but so many of them were fixed up and UV mapped by Topknot. He saved me months of work by fixing these things up and raised the bar of quality. Even if he never hears of it, his work is hugely appreciated.

Thank you to Killakanz, some of our best models are his creations and he allowed us to shamelessly pillage his side-project for our own nefarious ends.

Many thanks to Logan for sharing his huge wealth of expertise and helping to create our weapon tables. These formed the basis of our unit stats and his attention to detail helped to create the anomaly of a historically accurate AND fun mod!

A massive thanks to our Beta team, especially the 'old guard' who were committed to the mod even through the bleakest of times. The nigh-on fanatical commitment to this mod kept it going and alive, while the two years of beta testing and refinement has helped to refine it into one of the sharpest and most fluid RTS mods I have seen.


The former mod leaders and team all need to give themselves a huge pat on the back. While the team carrying the batton the final leg has been pretty small, the team past and present was vast. As I mentioned, many of the models that were part-done or half-done were completed and finally made it into the mod. Building something of this scale from scratch would have been daunting as hell, but having such a huge art pool to draw on saved countless hours and helped bring the release 3 to completion now rather than in 2012! Maybe 'ex' team members are anything but with people still contributing and working on things, just not in a full-time capacity.


Finally thank you to everyone who plays and loves the mod, it would have been very hard to make it this far if we thought no one would want to play Blitz when it was done.





Oh and thank you to my gold fish and to the neighbours dog and the cat and to all the little babies and children in the world.





Advanced Tactics
[Blitzkrieg II website] Posted @ 10:01 AM on June 26th, 2009




The problem with making a total conversion like Blitz is that the game ends up totally different from the original. The gameplay is not particularly intuitive for new players and getting the most of your units is a case of tricky trial and error... or would be unless we called in a master tactician to share his skills...

Thankfully we have High-Commander Dirty Harry to help us out. Here is a series of 11 tutorial videos to cover the basic gameplay concepts in Blitz:


Manual





Red Alert! News Incoming!
[DerelictStudios website] Posted @ 01:26 AM on June 25th, 2009



Dear budding conquerors, news incoming from Moscow! Reports indicate that

Patch 1.11 for Red Alert 3 has been released!

Notes on the changes can be found in this communist location.

Note that it is a large patch indeed. Bounds of balance changes are in inside, so you would be advised to read them.

However, since we all know Red Alert 3 is lame, fear not! There is more Red Alert news!

Nyerguds updated the beautiful RAED map editor for Red Alert 1. Full details abound inside. Needless to say, problems should be over.





Derelict Studios Firefox Skin
[DerelictStudios website] Posted @ 10:31 PM on June 2nd, 2009

Firefox has thousands of plug-ins, some of which I didn't even know existed.

One of those plug-ins is Persona's, with which you can 'dress' your Firefox to look differently.

And since Icyson55 has fallen in love with our secret volcano base, he decided to make a Derelict Studios based skin!


Get them here!
(Available in Vista and XP. Small icons only, large icons coming soon)

[edit]And large icons were just added as well.