Allies
   - General Info
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   - Infantry
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   Soviets
   - General Info
   - Structures
   - Armory
   - Infantry
   - Vehicles


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   Derelict Studios
   TheKämpfer
 

Soviet Infantry

RIFLE INFANTRY
RANGE: Short
ARMOR: None
WEAPON: AK-47 Rifle

Equipped with an AK-47, rifle, rifle infantry are the mainstay of the Allied forces. Rifle Infantry are versatile in a variety of roles from safeguarding heavy armour against soviet infantry to distracting and harassing enemy ground forces.

ROCKET SOLDIER
RANGE: Medium
ARMOR: None
WEAPON: Dragon TOW rocket

Equipped with a fast firing bazooka, these slow moving infantry can rapidly damage armoured units, structures and aircraft. However they are useless against enemy infantry and thus should be protected by other infantry or light vehicles.

ATTACK DOG
RANGE: N/A
ARMOR: None
WEAPON: Sharp teeth

Although useless against armour and easy to kill, the attack dog is the soviets best friend and the allied soldiers worst nightmare. Its aggressive and deadly attacks can rip apart infantry easily and its ability to detect allied spies makes him an invaluable defence. The attack dog is also useful against engineer rushes and surprisingly makes an ideal early scout unit for the battlefield.

GRENADIER
RANGE: Short
ARMOR: None
WEAPON: Grenade

A better train soldier equipped in the usage of hand grenades, the grenadier can be highly effective against infantry due to the spread effect of the explosions and in large groups, can even cause problems to enemy armour and structures. The grenadier however explodes when killed and therefore it is advise not to have large groups of grenadiers travelling around the battlefield.

ENGINEER
RANGE: N/A
ARMOR: None
WEAPON: None

Unarmed, vulnerable and slow, the Engineer will turn the tide of battle if used with surgical precision. The engineer is a highly versatile unit and can be used to capture enemy structures, repair broken bridges (enter the bridge repair hut) and repair your own structures to full health in an instant. Note that you will lose the engineer when these actions are undertaken.

FLAME INFANTRY
RANGE: Short
ARMOR: None
WEAPON: Flame-thrower

Slower moving and vulnerable to enemy fire due to the large pack of flammable chemicals that they carry, the flame soldier can make short work of infantry and structures with his flamethrower.

SHOCK TROOPER
RANGE: Short
ARMOR: None
WEAPON: Tesla Rifle

This specialised infantry unit is another extension of the dreaded tesla technology. This soldier attacks with a powerful charge of electricity generated from his portable tesla coil. Tesla Troopers are excellent against infantry and vehicles, especially tanks since they are immune to being steam-rolled by enemy tanks.


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